Order of the Void




​
​
Try it out: https://iskulls.itch.io/order-of-the-void
​
Trailer: https://youtu.be/CLtRGX4rw-A
​
​Role(s) and responsibilities
Level Design
-
Designed and built all the levels in unity using pre existing assets.
-
Tested the levels in a white box. environment to make sure models scales and dimensions were correct.
-
Worked on the theme and aesthetic change of each level as the story progresses.
Narrative Design
-
Script of characters and progression of the story.
-
Wrote and implemented the NPC dialogue.
-
Created the story structure and character's arc.
Visual Scripting
-
Used visual scripting to make gameplay mechanics.
Research
-
Did my research on how the game's mechanics would fit my target audiences and make sure the dynamic of the game is as designed.
-
Tested the early versions of the game to ensure the design of the features and mechanics were pleasant to the players
The i.T guy




​Role(s) and responsibilities
Level Design
-
Designed the second floor of the level using modular assets, using parts of real life offices to have a realistic layout.
​
Puzzle Design
-
Designed the minigames and puzzles that the player has to face and solve when a malfunction in the game happens.
Pine Lake




​Role(s) and responsibilities
Narrative Design
-
Wrote the story of the game the player is experiencing as well as what happened in the past.
-
Designed the narrative progressions and interactable items the player would need to progress with the story.