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Order of the Void

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Try it out: https://iskulls.itch.io/order-of-the-void

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Trailer: https://youtu.be/CLtRGX4rw-A

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Documentation

​Role(s) and responsibilities

Level Design
  • Designed and built all the levels in unity using pre existing assets.

  • Tested the levels in a white box. environment to make sure models scales and dimensions were correct.

  • Worked on the theme and aesthetic change of each level as the story progresses. 
     

Narrative Design
  • Script of characters and progression of the story.

  • Wrote and implemented the NPC dialogue.

  • Created the story structure and character's arc.

Visual Scripting
  • Used visual scripting to make gameplay mechanics.

Research
  • Did my research on how the game's mechanics would fit my target audiences and make sure the dynamic of the game is as designed.

  • Tested the early versions of the game to ensure the design of the features and mechanics were pleasant to the players

The i.T guy
​Role(s) and responsibilities

Level Design
  • Designed the second floor of the level using modular assets, using parts of real life offices to have a realistic layout.

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Puzzle Design
  • Designed the minigames and puzzles that the player has to face and solve when a malfunction in the game happens.

Pine Lake
​Role(s) and responsibilities
 
Narrative Design
  • Wrote the story of the game the player is experiencing as well as what happened in the past.

  • Designed the narrative progressions and interactable items the player would need to progress with the story.

 
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